[Demotool] GeeXLab OpenGL/D3D + Samplepack

share your Tools.
User avatar
WhiteWolf
Site Admin
Posts: 285
Joined: 11 Apr 2016 17:49
Has thanked: 69 times
Been thanked: 50 times
Status: Offline

[Demotool] GeeXLab OpenGL/D3D + Samplepack

Postby WhiteWolf » 21 Apr 2017 02:12

Image

OpenGL/D3D demotool for prototyping and coding demos with Lua, Python, GLSL and HLSL.


Free and Cross-Platform
Code once, deploy on several platforms

GeeXLab is a free standalone application for desktop operating systems. Just download it and use it. GeeXLab is available for Windows 32/64-bit, Linux 64-bit, Mac OS X and Raspberry Pi.
GeeXLab - Windows, OS X, Linux and Raspberry Pi
Lua, Python and Shading Languages.
Only popular programming languages

Image

GeeXLab supports both Lua and Python as main languages for demo coding as well as GLSL (OpenGL and Vulkan) and HLSL (Direct3D 12 -- Windows 10 only) for realtime shader programming. Lua and Python can be used at the same time in a demo. Some scripts can be coded in Python and others in Lua. It's up to up to mix them as you want. Lua, Python, GLSL and HLSL can reside in separate files or in a single XML file that acts as a container for all scripts.
GeeXLab - Lua, Python, GLSL (OpenGL), HLSL (Direct3D 12)
Simple to Use.
For budding graphics developers

Here is, in few words, how GeeXLab works: a demo is essentially made up of one or several initialization scripts (Lua and/or Python) and one or several per frame scripts (Lua and/or Python). Initialization scripts are executed once at the beginning of the demo and frame scripts are executed every frame. That's all.
Scripting
Low Level Programming.
For graphics hackers too!

GeeXLab does not include a game engine that takes the control over your logic. GeeXLab offers a low level API (don't panic, no assembler here) that lets you free to manage your logic and rendering code as you want. You can even code you own dynamic libraries (in C/C++ for example) and load them in Lua and Python scripts.
Plasma simulation
A stack of features.
Some batteries included

support of Lua and Python for all your scripting needs
both old and modern OpenGL (need to quickly test a #version 120 GLSL shader, no problem!)
support of Vulkan (plugin) on Windows and Linux
support of Direct3D 12 (plugin) on Windows 10+
vertex, pixel, geometry, tessellation and compute shaders are supported
support of Virtual Reality (VR) with OpenVR (plugin)
support of FMOD as main sound system (plugin)
support of FreeType GL for font rendering (plugin)
support of NVIDIA PhysX 3 engine (plugin)
support of Syphon on OS X
support of FFmpeg for audio video playback (plugin)
support of Leap Motion (plugin)
support of 3D objects (*.3ds, *.fbx, *.obj)
support of cube shadow mapping
support of render targets for post processing like SSAO, DoF, bloom, etc.
support of FreeImage for texture loading (plugin)
GPU monitoring (plugin)
built-in Raspberry Pi GPIO support programming
built-in webcam support on Windows (on Linux and OS X, the webcam is accessible via OpenCL in Python!)
support of user C/C++ dynamic libraries
more...

Image

GeeXLab 0.14.1 Win.64 and 32 bit platform Downloads

Image

Added on: 2017.04.01

Platform: windows 64-bit

Description: 3D programming, creative coding and prototyping
with Lua, Python, OpenGL, Vulkan and Direct3D 12


[Download]Windows 64bit_GeeXLab Version: 0.14.1

GeeXLab_FREE_win64_0.14.1.1.zip


Image

Added on: 2017.04.01

Platform: windows 32-bit

Description: 3D programming, creative coding and prototyping
with Lua, Python, OpenGL, Vulkan and Direct3D 12


[Download]Windows 32bit_GeeXLab Version: 0.14.1.1


GeeXLab_FREE_win32_0.14.1.1.zip


THE 150MB SAMPLEPACK DOWNLOAD :HERE
Only registered members are able to see and download attachments from Aftermath. You must LOGIN or REGISTER to view these files.
(¯`·._.·currently working on Windows CODEF_Editor Tool Project.·._.·´¯)

User avatar
WhiteWolf
Site Admin
Posts: 285
Joined: 11 Apr 2016 17:49
Has thanked: 69 times
Been thanked: 50 times
Status: Offline

[GPU/GFXcard] GPU Caps Viewer 1.34.2.1

Postby WhiteWolf » 21 Apr 2017 09:56

Image

What is GPU Caps Viewer?

GPU Caps Viewer is a graphics card information utility focused on the OpenGL, Vulkan, OpenCL and CUDA API level support of the main (primary) graphics card. For Vulkan, OpenCL and CUDA, GPU Caps Viewer details the API support of each capable device available in the system. GPU Caps Viewer offers also a simple GPU monitoring facility (clock speed, temperature, GPU usage, fan speed) for NVIDIA GeForce and AMD Radeon based graphics cards. GPU data can be submitted to an online GPU database.

Image

Image

All GeeXLab demos can now be launched using the command line:

GpuCapsViewer.exe /demo_win_width=1920 /demo_win_height=1080 /demo_fullscreen /run_gxl_demo=vk_shadertoy_geomechanical /benchmark_log_results /benchmark_duration=10000 /demo_msaa=0 /vk_gpu_index=0

Command line parameters can be found in the _run_geexlab_benchmark.bat file available in GPU Caps Viewer folder. The benchmark results are saved in a CSV file (_gxl_benchmark_results.csv).

Image

DOWNLOAD:

GPU_Caps_Viewer_Setup_v1.34.2.1.rar
Only registered members are able to see and download attachments from Aftermath. You must LOGIN or REGISTER to view these files.
(¯`·._.·currently working on Windows CODEF_Editor Tool Project.·._.·´¯)


alveo

Return to “Tools”

Who is online

Users browsing this forum: No registered users and 1 guest

Created by Matti from StylesFactory.pl and Warlords of Draenor


322,726 Page visits

Powered by phpBB® Forum Software © phpBB Limited