[WEBSiTE] Sketchfab

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[WEBSiTE] Sketchfab

Postby WhiteWolf » 04 Feb 2017 22:16

This sketchfab is a great online social media community website based on 3d moddeling and VR
I have posted the features below


Uploads limits:
Unlimited uploads

Max upload size:
50MB for free accounts
200MB for PRO accounts
500MB for Business accounts
See plans & pricing
Supported 3D file formats:
3DC point cloud (.3dc), 3DS (.3ds), ac3d (.ac), 3DC point cloud (.asc), Alembic (.abc), Blender (.blend), Quake (.bsp), Biovision Hierarchy (.bvh), Collada (.dae), Compressed Collada (.zae), Design Workshop (.dw), Design Web Format (.dwf), Drawing eXchange Format (.dxf), Autodesk filmbox (.fbx), OpenFlight (.flt), GL Transmission Format (.gltf, .glb), Open Inventor (.iv), osg (.ive), Google Earth (.kmz), LightWave (.lwo, .lws), Quake/Valve source engine (.md2), Quake/Valve source engine (.mdl), Kerbal Space Program (.mu, .craft), Alias Wavefront (.obj), GDAL vector format (.ogr), osg file format (.osg), osg binary (.osgb), osg ascii (.osgt), osg terrain (.osgterrain), compressed osg (.osgtgz), osg export (.osgx), polygon file format (.ply), Mimesys (.q3d), Stereolithography (.sta, .stl), Terrapage format database (.txp), Valve source engine (.vpk), VRML (.wrl, .vrml), Compressed VRML (.wrz), DirectX (.x), Minecraft (.mc2obj, .dat), Initial Graphics Exchange Specification (.iges, .igs)

Supported texture formats:
Most images formats are supported at upload

Export directly from (requires plugin):
3D Slash, 3ds Max, Blender, Cinema4D, form•z, Grasshopper, Inventor, IronCAD, Lightwave, Kerbal Space Program, Maya, Minecraft, Modo, Photoshop, Qubicle, Sketchup, Solidworks, Strata Design 3D, Unity, Zbrush
Get the plugin for your 3D software.

Bulk uploads
Via API (see API docs).


Desktop browsers: Internet Explorer 11+, Mozilla Firefox, Google Chrome, Opera, Safari
Mobile browsers: Safari iOS, Android Chrome, Mobile IE
360° panorama fallback for browsers that don't support WebGL.
On Facebook
Any website accepting iframes.
See our help section for more details.
Orbit mode
First-person mode
Teleportation (Virtual Reality only)
Skeleton, solid, morph targets
Speed control
Cycle control
More details
Interactive features:
Fullscreen mode
Annotations (interactive or autopilot)
Javascript API (see Viewer API docs)
Virtual Reality:
WebVR on HTC Vive, Oculus Rift and Gear VR (more info)
Google Cardboard

Virtual Reality features
See the VR launcher, teleporter and scene settings in video
Embed customization options:
Embed size
Hide info bar
Hide controls
Transparent background
See our help section for all customization options
Inspection tools:
Shading option
Wireframe option
Lighting rotation

Custom background (HDRi, image, color)
Image-based Lighting
Up to 3 dynamic lights (Directional, hemispheric, point or spot lights)
Realtime shadows
Classic materials:
Diffuse, Specular, Normal, Bump, Lightmap, Transparency, Emission, Environment Reflection, Face culling

PBR materials (Metalness workflow):
Base color, Metalness, Specular F0, Roughness/Glossiness, Normal/Bump, Ambiant occlusion, Cavity, Transparency, Emission, Face culling

PBR materials (Specular workflow):
Albedo, Specular, Roughness/Glossiness, Normal/Bump, Ambiant occlusion, Cavity, Transparency, Emission, Face culling

Supported texture formats:
JPEG, PNG, TGA. More formats are supported at upload.

Virtual Reality
Scale adjustment
Floor level
Initial viewing position
Up to 5 annotations for free accounts
Up to 20 annotations for PRO accounts
Up to 50 annotations for Business accounts
See plans & pricing

Speed & cycle control
Animation list management
Post-processing Filters:
Grain, Depth of field, Sharpness, Chromatic Aberrations, Vignette, Bloom, Tone mapping, Color balance


[ Post made via Android ] Image
(¯`·._.·currently working on Windows [AM]WEBDEFF Editor DemoTool Project.·._.·´¯)


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